


Playable characters are the heart of a fighting game, and are the most valuable form of DLC. This early promise is probably the single biggest reason that Street Fighter 5’s economy is such a mess, and Capcom never should have made it. The scarcity of Fight MoneyĬapcom assured fans that they’d be able to buy future downloadable characters for free if they just played the game enough. But Fight Money is a bad-faith currency, designed to be so scarce that players will find it easier to spend real money than to earn the currency by playing the game.Ĭapcom continues to add ways to spend currency that nobody can earn in sufficient quantity without paying, and now the company wants us to gamble with it.

Rather, players pay a premium currency called Fight Money that can only be earned through gameplay. The only mercy is that these aren’t cash loot boxes. It’s even stingier than a standard free-to-play experience Street Fighter 5 is the kind of game that sells you a $30 season pass, and then tries to charge you some more cash to fight on the same stage, but at night. Street Fighter 5 acts like it’s a free-to-play game, despite being a full-priced retail title. It was a quiet addition, slipped in underneath at the same time as the new character Cody, some gameplay revisions and overdue fixes to the reviled Survival mode. Capcom has finally added loot boxes to Street Fighter 5.
